Development of Ethnophysics Learning Media (Jeungki) with Augmented Reality (AR) Based STEM Approach to Increase Student^s STEM Interest a) Faculty of Teacher Training and Education, Samudra University, Langsa City, Indonesia Abstract This research aims to develop Augmented Reality (AR) based ethnophysics learning media (Jeungki) to increase Student^s STEM Interest. This development research with Research and Development (R&D) method uses ADDIE model (Analysis, Design, Development, Implementation and Evaluate). The development stage was carried out at Samudra University and the implementation stage of this research sample was class XI-D SMA Negeri 2 Langsa as many as 27 students. The results of the assessment of media expert validators for display aspects 90% very feasible category, engineering aspects 80% feasible category, programming aspects 90% very feasible category, and learning aspects 76% feasible category, overall the average validity of the assessment is 84% with a very feasible category. Proven by the results of media validation, the next stage is carried out a small-scale trial on students to see an increase in Student^s STEM Interest using a Likert scale questionnaire Student^s STEM Interest which contains 20 statements consisting of 5 aspects of assessment. The results of measuring student attitudes showed an increase in Student^s STEM Interest from 50.38 to 86.46 with a high category, a significant increase in student attitudes before and after the use of Augmented Reality (AR)-based ethnophysics (Jeungki) learning media with an average n-gain value of 0.73 (high category) with a sig. 2-tailed value of 0.000 <0.05. From these results it is evident that Augmented Reality-based ethnophysics learning media (Jeungki) can significantly increase Student^s STEM Interest. Keywords: Ethnophysics Learning Media- Augmented Reality (AR)- Student^s STEM Interest Topic: Technology in Education |
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