Development of Interactive Multimedia for Improving Student^s Computational Thinking Ability and Learning Motivation a) Faculty of Mathematics edication, State University of Medan, jalan Willem Iskandar Psr V, Medan Esatate, Kab. Deli Serdang Abstract Interactive multimedia is one of the most popular types of learning media and provides a significant increase in the success of the learning process. The achievement of learning objectives in mathematics can be seen based on the level of computational thinking abilities and students^ learning motivation. Therefore, this research was conducted to develop interactive multimedia that can improve computational thinking abilities and students^ learning motivation. This development research uses the ADDIE model (Analysis, Design, Development, Implementation, and Evaluation). The sample of this research was 23 students of class VIII SMP Tunas Karya Batangkuis. The results of the research show that the developed interactive multimedia meets the valid, practical and effective criteria in improving computational thinking abilities and students^ learning motivation. Interactive multimedia obtains a validity value of 3.1 with good criteria. Interactive multimedia obtained a practicality value of 3.2 (good category) from the response questionnaire and 3.0 (good category) from the learning implementation questionnaire. Meanwhile, the effectiveness of interactive multimedia can be seen from an increase in computational thinking ability of 0.8 (high category) and an increase in learning motivation of 3.3 (very good category). Keywords: Interactive Multimedia, Computational Thinking, Learning Motivation. Topic: Curriculum, Research and Development |
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