Development of Mobile Application-Based Learning Media on Nine Compulsory Malay Dance Materials Using a Blended Learning Model to Improve Students Dancing Skills
Maya Sofia, Efendi Napitupulu, Hamonangan Tambunan

Prodi Teknologi Pendidikan, Program Pascasarjana, Universitas Negeri Medan


Abstract

The purpose of this study was to determine (1) the feasibility of mobile application-based learning media for the material on the Nine Compulsory Malay Dances using the Blended Learning model. (2) to determine the effectiveness of mobile application-based learning media for the material on the Nine Obligatory Malay Dances using the Blended Learning model. This type of research is in the form of R&D using the ASSURE development model by Smaldino, S., Lowther, D., Mims, C., Rusell, J. This research was conducted in class X SMA N 1 Sei Kepayang with a total of 60 students. The research subjects were material experts, media experts and design experts from Medan State University lecturers. The results showed that (1) the learning material expert test was in very good criteria (93.26%), (2) the learning media expert test was in very good criteria (90.62%), (3) the learning design expert test was on very good criteria (89.62%). The results of the hypothesis submission can prove that (1) Mobile application-based learning media for Nine Compulsory Malay Dance material using Blended Learning is feasible to use (2) There is a significant difference between students^ dancing skills using the Mobile Application and students^ dancing skills using the Wordwall Website-based Application . The average effectiveness of students^ dance skills in using the Mobile Application for the Nine Compulsory Malay Dance material using the Blended Learning model (Experimental Class) was 84.43% and students using the Wordwall Website-based Application (Control Class) was 79.68%. The posttest results obtained the price Tcount = 2.050 at a significant level &#945- = 0.05 with dk 58 obtained Ttable = 1.167 so that Tcount > Ttable, namely obtained 2.050> 1.167. The use of the Mobile Application for the Material Nine Compulsory Malay Dance using the Blended Learning model is very appropriate and effective.

Keywords: Mobile Application, Nine Obligatory Malay Dances, Blended Learning Model

Topic: Curriculum, Research and Development

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