Development of Interactive Multimedia with Android-Based Gamification Concepts in Chemistry Class X SMA/MA Even Semester
M. Chairul Ilham (a), Nurfajriani (b*), Muhammad Yusuf (c)

Post Graduate School of Chemistry Education, Medan State University Jl. Williem Iskandar Psr V Medan Estate 20221, North Sumatra, INDONESIA (a), (b*), (c)


Abstract

The goal of this research to develop interactive multimedia content with an Android-based gamification concept for X semester chemistry teaching materials suitable for use in chemistry learning. This research adopts the method (R&D) based on the development model of ADDIE, which includes phases analysis, design, development, implementation, evaluation. The methods of data analysis employed include quantitative description and qualitative description. Developed media products were validated by 2 material expert reviewers, 2 media expert reviewers, and 2 chemistry teachers. Android-based gamification concept developed according to material expert verifiers average media test result of 94%, 87% by 2 media expert verifiers, score by 2 chemistry teacher verifiers was 90%. This shows that the produced media is excellent for use in chemical learning

Keywords: Interactive Multimedia, Gamification, Android, Chemistry.

Topic: Curriculum, Research and Development

AISTEEL 2023 Conference | Conference Management System